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HexaMaze
A compact maze-based game experiment focused on spatial problem solving.
Selected work
Products and problems I’ve worked on—from shaping the idea to making the system dependable in production.
Interactive experiments

A compact maze-based game experiment focused on spatial problem solving.

A fast, neon-styled arcade game built around movement and timing.

An experimental narrative game project developed around a seven-day structure.

An interactive game project built around a lunar environment and exploratory play.
Have a project in mind?
If you’re working through an interesting product or technical problem, I’d be glad to hear about it.
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